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Read the latest news, studio portraits and guides for developers from Phoenix Games and find out how we’ve been helping founders all over the world to unleash their full potential of their games and intellectual property.

App Store Optimization for F2P Games

App Store Optimization for F2P Games

A Friendly Guide to Perfecting Your Store Listing With over 3.5 million apps on Google Play and more than 1.8 million on the Apple App Store, getting your mobile game noticed can feel like searching for a needle in a haystack. Standing out in such packed marketplaces...

New Leadership at EMERGENCY Developers

New Leadership at EMERGENCY Developers

Jan Richter Takes Over from Studio Founder Ralph Stock at Sixteen Tons Entertainment Tübingen/Karlsruhe, Germany, August 1, 2024 | Phoenix Games, a global gaming enterprise specializing in the acquisition and enhancement of game studios, today announces a major...

PhoenixCon 2023: A Look Inside Phoenix Games’ Annual Meetup

PhoenixCon 2023: A Look Inside Phoenix Games’ Annual Meetup

In November, Phoenix Games studios from across the globe converged in Cluj-Napoca, Romania, for the much-anticipated PhoenixCon. This annual event serves as a dynamic hub for fostering connections and exchanging a wealth of insights. Unique to PhoenixCon, a different...

App Store Optimization for F2P Games

Here are the 7 most common mistakes of studio founders

As we have seen over and over, it is incredibly hard to achieve success with a game. And let me get this off my chest first: I, too, don’t have a secret recipe. But from my experience both as the founder of games companies and an investor in the field, I have...

Phoenix Games Acquires Sad Panda Studios

Phoenix Games Acquires Sad Panda Studios

Phoenix Games, a Germany-based company specialized in acquiring and enhancing game studios, takes over 100% of Canadian developer Sad Panda Studios, the creators of Crush Crush and Hush Hush. Karlsruhe, Germany, November 6, 2023 | Phoenix Games, a globally operating...

Well Played Games: How we discovered ourselves

Well Played Games: How we discovered ourselves

After years of working for game development clients, we finally decided to break free and create games that we truly believed in. In 2017, armed with an awesome license and a concrete idea for our first game, we established Well Played Games. The journey that followed...

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